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Paradise Lost is a non-linear narrative driven adventure game,
with meaningful, kinesthetic interactions dynamically changing
both the environment and the story you are experiencing.
ETA: Q1 2020
Platforms: PC, PS4, Xbox One

5 stages of dealing with grief

A journey through five stages of grief, reflected in dialogues, interactions and environment.


Paradise Lost is created in Unreal Engine 4, with high fidelity graphics. Designed for PC, PS4 and Xbox

Low entry barrier

Simple controls are designed for kinesthetic, meaningful interactions. Lack of fail states supports non-exclusive design - regardless of their physical performance.

Story Branching

Your choices will gradually affect the game's characters, but also its visual style, environment and sound effects.

2 characters, 2 timelines

Paradise Lost has two protagonists, in two different timelines. The way you play both of them will shape their personalities and relationship.

Eastern-Western culture clash

Post-nazi bunker is filled with exoticism of Slavic pagan religion, while classic British literature connects with the retrofuturistic Eastern tech.

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